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Lan Wang
Coreli Corporation The Kadeshi
183
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Posted - 2015.02.18 10:21:21 -
[1] - Quote
baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop.
would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game?
tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
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Lan Wang
Coreli Corporation The Kadeshi
184
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Posted - 2015.02.18 12:47:53 -
[2] - Quote
Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort?
what do you define as effort, grinding to make the isk to buy a freighter, pvp'ing to get the contracts to fill the freighter then traveling dozens of jumps to fullfill the contracts, each contract with a 1bil collateral and risk of being ganked by 10mil catalysts on a gate, which there is no real way to prevent it.
or buying a ton of catalysts, having a few machariels sitting in a npc corp (protected by concord with 0 risk), camping on a gate then hitting orbit and f1 when a freighter comes through and have a hauler pick it all up? and yet you complain that its not profitable enough for you?
both activities require similar amounts of effort but 1 party comes out severely worse than the other
there is no risk in ganking because your going to die anyway and your ship cost is nothing compared to the reward for doing it and neither is the cost of security tags to amend your sec status.
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Lan Wang
Coreli Corporation The Kadeshi
184
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Posted - 2015.02.18 13:04:28 -
[3] - Quote
Jenn aSide wrote:Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game? Please demonstrate where any 'nerfs' have coincided with population growth (or even just stopping player decline). In the decade where EVe was much harsher (before all these safety pop up and safeties and improved Concord) CCP couldn't help but tell people about how much it was growing. Now? not at all. Basically, CCP may have made the Wal-Mart Mistake in good faith. They've made for an easier to understand "easy to play/hard to master" game when it was the CHAOS and DANGER of the game that kept it growing all those years. Quote: tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
As it should be. A game where a person can make themselves 100% safe wouldn't be EVE anymore. CCP has made the game 'safer' based on the false idea that more carebears will stay. They don't, meanwhile they make it less attractive for the actual types of people (pve and pvp) who do play.
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
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Lan Wang
Coreli Corporation The Kadeshi
185
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Posted - 2015.02.18 13:14:37 -
[4] - Quote
baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument.
i suppose you have evidence to support this aswell yeah?
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Lan Wang
Coreli Corporation The Kadeshi
185
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Posted - 2015.02.18 13:24:40 -
[5] - Quote
baltec1 wrote:Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to?
it wasnt an argument it was an opinion to why ccp make changes to game mechanics
but yeah "year on year growth"
http://eve-offline.net/?server=tranquility
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Lan Wang
Coreli Corporation The Kadeshi
185
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Posted - 2015.02.18 13:39:15 -
[6] - Quote
baltec1 wrote:Lan Wang wrote:baltec1 wrote:Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to? it wasnt an argument it was an opinion to why ccp make changes to game mechanics but yeah "year on year growth" http://eve-offline.net/?server=tranquility
Thats not subs. Why do you people ALWAYS get that one wrong?
http://www.themittani.com/features/falling-subscription-numbers-what-can-be-done
or is this site just talking rubbish?
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